- Voxalike mods come in two families: Dub Mods for playable scenes and Judge Mods for result-screen style.
- Workshop flow: browse, subscribe, download, import, then install locally in your browser.
- Multiplayer rule: every player needs the host's Dub Mod installed before Ready Up.
- Judge Mods are cosmetic: they change looks, lines, and sounds, never scoring rules.
- Creators publish packs built from scene video, timed dialogue, roles, and cover art.
What Are Voxalike Mods? Types Explained
Voxalike mods are community-made packages that extend yours1's free browser dubbing game beyond its default content. Because Voxalike runs entirely in the browser with no separate client to download, everything installs through the built-in Workshop. There are two mod families, and each one changes a different layer of the game.
| Mod Type | What It Changes | Core Components | Where It Lives |
|---|---|---|---|
| Dub Mod (Dub Pack) | The scene, characters, and dialogue you perform | Scene video, timed lines, roles, captions, reference audio, cover art | Workshop |
| Judge Mod | The judges on the result screen | Judge artwork, names, score labels, feedback lines, reaction sounds | Workshop |
Dub Mods (Dub Packs)
- Playable content: scenes, roles, timed dialogue
- Powers Solo, Co-op, and PVP sessions
- The host's pick defines the room
Judge Mods
- Cosmetic result-screen packs
- Four judge slots with custom art and audio
- Presentation only, scoring untouched
Pairing Both
- Use a Judge Mod alongside any Dub Pack
- Themed judge casts for themed scenes
- Mix community packs per session
For a first session, choose a Dub Pack with a manageable number of roles and lines. Solo players should prioritize packs one performer can complete comfortably, while larger Co-op rooms (up to 12 players) benefit from packs with enough roles to keep everyone involved.
How to Install Voxalike Mods from the Workshop
Installing Voxalike mods follows a five-stage flow inside the Workshop. Each stage matters because subscriptions and usable installations live in different places: a subscription is tied to your account, while the installed copy is stored locally in your browser. The official Workshop install guide covers the same flow in depth.
Browse the Workshop
Open the Workshop from Voxalike and explore community mods and Dub Packs. Use search, sorting, and ratings to shortlist content before committing to a download.
Subscribe to the Mod
Subscribing adds the Workshop item to your account's subscribed list, making it easy to track and find the content again later.
Download the Mod Data
Download the selected item so the content is ready for local use. The download prepares the files Voxalike needs for the next stage.
Import and Install Locally
Import the downloaded mod and complete the installation. Once installed browser-locally, the pack becomes selectable when you start an applicable session.
Update After New Versions
When a creator updates a mod, update or reinstall your local copy so the installed content matches the current Workshop version.
| Install Path | Best For | Key Actions |
|---|---|---|
| Subscribe + Install | Everyday Workshop browsing | Subscribe, download, import, install |
| ZIP Import | Packs shared outside the Workshop | Obtain the ZIP, import it, install locally |
| Update / Reinstall | After a mod ships a new version | Refresh the local copy to match Workshop |
Subscribing does not make a mod playable. The usable installation is browser-local, so switching to another browser or device requires installing the mod there as well. Your subscription identifies the content; the browser still needs its own working copy.
Using Mods in Multiplayer Rooms
Multiplayer rooms run on one simple rule: the host's Dub Mod defines the content for everyone. The host creates a private room, shares the room code, and the group syncs around that single pack before recording begins. Co-op rooms support up to 12 players, while PVP rooms support up to 8.
| Room Situation | What Happens | What You Should Do |
|---|---|---|
| Host selects a Dub Mod | The room runs that pack's scenes and roles | Confirm the mod is installed before Ready Up |
| A player is missing the mod | The shared session cannot run correctly | Install the host's mod, then ready up |
| Someone disconnects | The player drops from the room | Reconnect with the room code; keep the mod installed |
| Player switches browser | Local installation is missing | Reinstall the mod on that browser first |
Line assignment keeps larger groups organized. Round Robin rotates lines automatically between participating players, while Claim Mode lets participants claim the roles or lines they want to perform. Round Robin suits hands-off rotation; Claim Mode gives the group direct control over casting.
Keep the room code available until the session finishes. If you lose connection, return to the multiplayer screen and reconnect using the room information. Completed multiplayer dubs can also be reopened through Recent Dubs while the temporary recovery data is still available.
How to Make a Voxalike Dub Mod
Dub Mods turn prepared video scenes into playable dubbing sessions. A complete package tells Voxalike what players should record, which character speaks, and when each line appears. Work through the flow below before publishing anything, and reference the official Dub Mod maker guide for format specifics.
Prepare the Scene Video
Choose the scene players will dub and finalize its duration. The video's timing must stay synchronized with the dialogue list you build in the later steps.
Define Roles, Dialogue, and Captions
Create every speaking character as a role, then attach each dialogue line to the correct character. Captions should match the spoken text closely so players can read and record directly from the game.
Set Timestamps and Reference Audio
Give each line start and end timing that matches its position in the scene, and include reference line audio in a supported browser-compatible format so players can hear how the original delivery fits.
Add Metadata, Cover Art, and Backing Track
Add the pack title and metadata plus a cover image for Workshop identification. An optional backing track can carry music that stays underneath the recorded performances.
Assemble, Test, and Publish
Place every asset into the required Dub Mod package structure, test a full session locally, then publish the tested package to the Workshop with complete metadata and artwork.
| Package Component | Purpose | Required |
|---|---|---|
| Scene video | The footage players perform over | Yes |
| Character roles | Assigns each line to a character | Yes |
| Dialogue and captions | Text players read and perform | Yes |
| Line timestamps | Syncs lines to scene positions | Yes |
| Reference line audio | Original delivery playback | Yes (where used) |
| Metadata and cover art | Workshop identification | Yes |
| Backing track | Music under performances | Optional |
Run the finished package in a real Voxalike session before uploading. Verify that every line, role, and media file loads correctly — a broken timestamp or missing audio file is far easier to fix before the pack reaches the Workshop.
Judge Mods: Customize the Result Screen
Judge Mods restyle the judging sequence that follows a completed performance. A mod can fill all four judge slots with new personalities, and every element of their presentation is editable — but the scoring underneath stays exactly the same. The official Judge Mods guide details the package requirements.
| Judge Element | What You Customize | Typical Use |
|---|---|---|
| Judge artwork | Images for the four slots | A themed cast matching your Dub Pack |
| Judge names | Display names per slot | Characters, hosts, or running jokes |
| Score labels | Text labels for result tiers | Custom terminology and tone |
| Feedback lines | Reaction text per score tier | Distinct voices for each judge |
| Reaction sounds | Audio responses per tier | Per-judge sound personality |
Judge Mods ship through the same Workshop system as Dub Packs, complete with ratings, so you can gauge community reception before installing a judge pack.
Judge Mods change how judges look, speak, label scores, and react. They do not replace or modify Voxalike's underlying performance scoring — a flashy judge pack will never move your results.
Mod Management Checklist and FAQ
Whether you are installing your first pack or preparing a multiplayer night, this checklist covers the milestones that prevent the most common mod problems.
Mod Setup Milestones:
- Subscribe to a first Dub Pack in the Workshop
- Download, import, and install the pack locally
- Confirm the pack appears when starting a session
- Install the host's Dub Mod before Ready Up in multiplayer
- Update installed mods after creators publish new versions
Q: What is the difference between a Dub Mod and a Judge Mod?
A Dub Mod (Dub Pack) is playable content: the scene video, characters, timed dialogue, and roles you perform. A Judge Mod is a cosmetic pack for the result screen that replaces the four judges' artwork, names, score labels, feedback lines, and reaction sounds without touching scoring.
Q: Does subscribing to a Workshop mod install it?
No. Subscribing ties the item to your account for easy tracking, but the usable installation is stored locally in your browser. You still need to download, import, and install the mod on every browser or device you play from.
Q: Do all players in a multiplayer room need the same mod?
Yes. The host's selected Dub Mod defines the room's content, so every participant needs that mod installed locally before Ready Up. If a player is missing it, the shared session cannot run correctly.
Q: Can a Judge Mod change my score?
No. Judge Mods are presentation-only packages. They customize how judges appear and react across score tiers, but Voxalike's underlying scoring rules remain unchanged.
Browse the Voxalike Workshop for new Dub Packs and Judge Mods as the community grows, and check the official itch.io page for version updates that affect how mods install and run.